clang 7 on centos vs Arch Linux
Posted: 2019/06/16 22:58:17
So, I've been updating Unreal Engine to maintain compatibility with Arch's version of clang, and noticed the engine compiles fine with the variation of clang 7.0.1 provided with CentOS. (I believe Epig Games pulled clang 7 in from Redhat) However, the engine required a few bug fixes to compile with Arch Linux's Clang 7. Considering Arch makes a point of keeping their packages as close to upstream as possible; does Redhat and / or CentOS patch upstream to allow non-updated software to continue to compile?