clang 7 on centos vs Arch Linux
clang 7 on centos vs Arch Linux
So, I've been updating Unreal Engine to maintain compatibility with Arch's version of clang, and noticed the engine compiles fine with the variation of clang 7.0.1 provided with CentOS. (I believe Epig Games pulled clang 7 in from Redhat) However, the engine required a few bug fixes to compile with Arch Linux's Clang 7. Considering Arch makes a point of keeping their packages as close to upstream as possible; does Redhat and / or CentOS patch upstream to allow non-updated software to continue to compile?
Re: clang 7 on centos vs Arch Linux
If you are refering to clang in llvm-toolset-7.0:
That's all and none of these will make old sources compile.
Code: Select all
Patch1: 0001-gtest-reorg.patch
Patch2: 0001-Properly-detect-libatomic.patch
Patch4: 0001-Driver-Add-gcc-search-path-for-RHEL-devtoolset-8.patch
Re: clang 7 on centos vs Arch Linux
CentOS software collections (SCL) is your best bet.
https://wiki.centos.org/AdditionalResou ... tories/SCL
https://wiki.centos.org/AdditionalResou ... tories/SCL